| 31. | | Broken Pipe in a Haystack (bossylobster.com) |
| 1 point by underanalyzer on Dec 4, 2020 | past |
|
| 32. | | A Note on Branching Within a Shader (peterstefek.me) |
| 2 points by underanalyzer on Oct 28, 2020 | past |
|
| 33. | | Making a Real-Time NYC Subway Map with Real Weird NYC Subway Data (patrickweaver.net) |
| 2 points by underanalyzer on Oct 28, 2020 | past |
|
| 34. | | A Note on Branching Within a Shader (peterstefek.me) |
| 4 points by underanalyzer on Oct 27, 2020 | past |
|
| 35. | | Slightly Incremental Ray Tracing in One Weekend (peterstefek.me) |
| 2 points by underanalyzer on Oct 20, 2020 | past |
|
| 36. | | Slightly Incremental Ray Tracing in One Weekend (peterstefek.me) |
| 2 points by underanalyzer on Oct 19, 2020 | past |
|
| 37. | | Creating a Slack app that uses fewer resources (kofi.sexy) |
| 125 points by underanalyzer on Oct 11, 2020 | past | 75 comments |
|
| 38. | | Fooling Around with Foveated Rendering (peterstefek.me) |
| 175 points by underanalyzer on Oct 6, 2020 | past | 87 comments |
|
| 39. | | Using Bytecode Surgery to Create an Ouroboros (peterstefek.me) |
| 2 points by underanalyzer on Sept 29, 2020 | past |
|
| 40. | | Visualizing the Impact of Feature Attribution Baselines (distill.pub) |
| 1 point by underanalyzer on Sept 29, 2020 | past |
|
| 41. | | Using Bytecode Surgery to Create an Ouroboros (peterstefek.me) |
| 1 point by underanalyzer on Sept 29, 2020 | past |
|
| 42. | | Comments on Comments (orib.dev) |
| 1 point by underanalyzer on Sept 25, 2020 | past |
|
| 43. | | Quick Notes on Differentiable Monte Carlo Simulations (peterstefek.me) |
| 1 point by underanalyzer on Sept 23, 2020 | past |
|
| 44. | | Dancing Orchards on the I-5 (hardmath123.github.io) |
| 42 points by underanalyzer on Sept 15, 2020 | past | 4 comments |
|
| 45. | | Differentiable Dithering (peterstefek.me) |
| 144 points by underanalyzer on Sept 15, 2020 | past | 47 comments |
|
| 46. | | Hybrid Hyperoptimization (hardmath123.github.io) |
| 2 points by underanalyzer on Sept 12, 2020 | past |
|
| 47. | | A Differentiable Approach to Color Reduction (peterstefek.me) |
| 1 point by underanalyzer on Sept 10, 2020 | past |
|
| 48. | | Differentiable Dithering (peterstefek.me) |
| 1 point by underanalyzer on Sept 9, 2020 | past |
|
| 49. | | Art Class with Leibniz (peterstefek.me) |
| 1 point by underanalyzer on Sept 3, 2020 | past |
|
| 50. | | Differentiable Path Tracing on the GPU/TPU (2019) (evjang.com) |
| 1 point by underanalyzer on Sept 2, 2020 | past |
|
| 51. | | Art Class with Leibniz (peterstefek.me) |
| 1 point by underanalyzer on Sept 2, 2020 | past |
|
| 52. | | The Limits and Lies of Incentive Alignment (lord.io) |
| 1 point by underanalyzer on Aug 7, 2020 | past |
|
| 53. | | Optimizing an Open Source Texture Synthesis Library (peterstefek.me) |
| 29 points by underanalyzer on July 27, 2020 | past | 1 comment |
|
| 54. | | Traitors.io – Hunt your enemies through dense crowds (traitors.io) |
| 2 points by underanalyzer on May 4, 2020 | past |
|
| 55. | | Show HN: Traitors an Online Stealth Game (traitors.io) |
| 1 point by underanalyzer on May 2, 2020 | past |
|
| 56. | | Ask HN: What is the tech scene like in Baltimore? |
| 1 point by underanalyzer on Nov 25, 2019 | past |
|
| 57. | | Show HN: A simple multiplayer stealth game (traitors.io) |
| 1 point by underanalyzer on Sept 16, 2019 | past | 1 comment |
|