Has anyone ported to a console? The wording here is a bit confusing, I thought they meant you have to pay a 3rd party to port your whole game (from scratch?) but maybe it means they'll have to compile a special version of the engine for you instead with the devkit or something?
It's the latter. A third party provides you with the stuff you need to export to consoles, e.g. export template(s) and such that for legal reasons can't be included in the normal version of Godot. Here's a recent thread about having a Godot game built for Switch: https://twitter.com/monolithofminds/status/12599133551769272...