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Fairlight was not really a leader in the field of sound editing software. It was a ground breaking company 30 years ago when they introduced the Computer Musical Instrument (CMI), but they went through hard times due to the incredibly high cost. The company was reformed several times, was bought and sold several times, and no doubt had some vaguely valuable IP coming with it. But their sound editing software has never been a leader in the field, and wasn't widely used. Being a part of Resolve will likely result in more exposure and use of any technology that gets reused.


This is moot at this point. Resolve has had fairlight for some time and have made it their own.

It does an incredible job. We use it with Universal Audio’s Apollo units which contain external DSP and industry leading emulation and it integrates beautifully. Amazing to be able to emulate Ocean Way Studios room sound for a film track, for example.

I’d encourage podcasters to look at Resolve as an audio only workflow option.


> Amazing to be able to emulate Ocean Way Studios room sound for a film track

Convolution. It's a common, everyday technology that comes with varying degrees of chrome and user handholding. No special magic going on there (except for being able to get your hands on a good impulse response for the space/room in question).


why shit on this? it’s great software and works well


I don't like people conveying an impression that something is magical when its relatively every day stuff, that's all.




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