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Some developers have made half a trillion. Others have lost probably a lot more.

The problem with a closed ecosystem that capriciously removed apps isn't that you can't make money. It's effectively protectionism, with those allowed inside the walled garden having less competition and therefore an easier time taking profits.

The problem is the risk.



Except it isn’t actually capricious.

It’s really pretty obvious what kinds of thing Apple shuts down.


The enforcement is capricious.

I can't tell you how many conversations I've been involved in where there was discussion of, "yeah, but what are the chances this makes it through the AppStore?" and the answer is almost never 0% or 100%.


Almost all apps are not in his category.


That's kind of my point. There's a lot of apps that never get built because no one can justify taking the risk.




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