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While it certainly will eventually die C++'s death (can't remove language features, only add), it's luckily far from that predicament today.

I don't think you could reasonably compare the two in amount of tacit knowledge one has to posses to avoid all kinds of footguns and get best results. The rule of thumb today for C# is to go with simplest way to do something and don't ignore IDE/analyzers' suggestions or warnings. A lot of focus has been put on terseness and simplicity.



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